Path of Exile 3.30 Wiki

Path of Exile 3.30 Wickerman and Covens of Umbra League Guide

November 14, 2026872 words5 min read

Learn how to use the Wickerman construct, collect Fate Cards, and farm Fated items in the Path of Exile 3.30 Covens of Umbra league.

In the Path of Exile 3.30: Covens of Umbra league, the Wickerman is a customizable construct that provides players with various passive buffs and utility. By collecting specific parts throughout the acts and maps, players can tailor the Wickerman to their build's needs while interacting with Fate Cards to transform zone bosses into lucrative "loot piñatas."

The Wickerman Construct

The Wickerman is a central UI element and mechanic introduced by Grinding Gear Games in the 3.30 update. It functions as a secondary equipment screen for a construct that grants bonuses to the player character.

Equipment Slots

The Wickerman features four distinct equipment slots that are unlocked as players progress through the campaign:

  • Head Piece: Typically the first item found.
  • Torso: The second part of the construct.
  • Upper Limb: The third part of the construct.
  • Lower Limb: The final part, usually acquired later in the act progression.

Wickerman Parts and Stats

Parts for the Wickerman drop in every act and zone, as well as in endgame maps. These items carry specific modifiers that directly affect the player. Community gameplay reports from the early acts (specifically Act 6) indicate that these parts can provide a variety of stats, including:

  • Chaos Resistance
  • Increased Life Regeneration
  • Maximum Life
  • Projectile Damage
  • Fire Damage (e.g., the "Flaming Goat Hoof" lower limb item)

While early-game parts provide basic utility, community observations suggest that endgame bosses are expected to drop significantly more powerful versions of these items. Unused or redundant Wickerman parts can be sold to vendors.

Fate Cards and Zone Mechanics

While traversing zones in Path of Exile 3.30, players will encounter "Fate Circles" on the mini-map. These icons resemble small flasks and serve as the primary interaction point for the league mechanic.

Selecting Fates

Upon clicking a Fate Circle, players are presented with a selection of Fate Cards. These cards determine the difficulty and rewards of the zone's unique boss. Each card displays:

  • Tier Level: Represented by feathers at the top of the card. Higher tiers increase the difficulty and potential loot quality.
  • Reward Symbols: Icons at the bottom of the card indicate what type of loot will drop, such as Gold, Melee Weapons, Rarity bonuses, or Viscera items.
  • Enemy Buffs: The text on the card describes the specific modifiers or abilities that will be granted to the boss (e.g., "Gushing Blood").

Viscera Items

Viscera items are a specific currency or material dropped by bosses enhanced by the Covens of Umbra mechanic. While their exact utility in the endgame is still being documented by the community, they are closely tied to the Wickerman system and the overall league progression.

!(Gameplay video reference)(https://img.youtube.com/vi/M8vt-_w-Ju8/hqdefault.jpg) Gameplay video reference: A guide to Fate Cards and Wickerman mechanics in Path of Exile 3.30.

Unique Boss Encounters

The Covens of Umbra mechanic changes how players interact with unique bosses in each zone or map. Instead of the boss attacking immediately, players must often interact with them to "slot" their collected Fate Cards.

The Loot Piñata System

  1. Collect Cards: Move through the zone and select Fates from the Fate Circles. Players can typically carry two cards by default, with the potential to unlock a third slot later.
  2. Apply to Boss: Locate the unique boss of the area. A UI will appear allowing you to place your chosen cards into the boss.
  3. Strategic Overlapping: If a player has three card slots but only two cards, they must choose which to apply. If a player applies two cards of the same variant (e.g., two "Rot Varian" cards), the mechanic may "black out" certain feathers but result in doubled item drops.
  4. The Fight: Once confirmed, the boss spawns with the modifiers dictated by the cards. Defeating the boss triggers a massive loot drop based on the reward symbols selected.

Fated Items

Items dropped through the Wickerman/Fate Card mechanic often carry the "Fated" tag in their name. These Fated items are distinct from standard gear because they possess specific prefix and suffix roles tied to the league mechanic.

Players looking for specific attribute requirements (like Dexterity) or specific attack modifiers should prioritize Fate Cards that grant these rewards, as Fated items are the primary way to acquire these specialized league-specific roles.

FAQ

How many tiers of Fate Cards are there?

Based on early gameplay in Act 6, only Tier 1 cards are common. However, the UI suggests there are at least three tiers of cards, with higher tiers likely appearing in high-tier maps.

Can I change Wickerman parts once they are equipped?

Yes, parts can be swapped out as you find better versions with mods that suit your specific build, such as replacing projectile damage with fire damage for a caster.

What happens if I have three Fate Cards but only two slots?

You must choose the two cards that offer the best rewards or the most manageable difficulty for your current character power.

Where do I find the Wickerman parts?

They drop naturally from enemies within zones affected by the Covens of Umbra mechanic and are frequently dropped by the unique bosses you buff with Fate Cards.